User Agreement
Last updated: 2 July 2026
This User Agreement (the “Agreement”) is a binding contract between you (“you”, the “Operator”) and anticheat.cloud (“we”, “us”, the “Service”). It governs your access to and use of the anticheat.cloud console, dashboard, scanner, loader, downloads, documentation and related services (together, the “Software”). By creating an account, downloading, installing, or using any part of the Software, you accept this Agreement. If you do not agree, do not use the Software.
1. The service
anticheat.cloud is a forensic integrity-screenshare tool for online game servers, projects and communities. Operators generate a one-time link; a player runs a scanner on their own machine, with the player's informed consent; the results are delivered to the operator console. The Software reports indicators for human review — a result is evidence to inspect, never an automated verdict or proof of guilt or innocence.
2. Eligibility & authorized use
- You must be at least 18 years old and able to form a binding contract.
- You may use the Software only to run integrity checks that the person being scanned has consented to, in the context of a game server, project, league, or community you are authorized to administer.
- You are responsible for obtaining that consent and for complying with all laws that apply to you and to the people you scan.
- You may not scan a machine you have no authorization to scan.
3. Accounts & security
- No account sharing. Accounts are personal to a single operator. You may not share, sell, lend, or transfer your account, credentials, or access links to anyone else. Each operator who needs access must have their own account.
- You are responsible for keeping your password and two-factor device secret, and for all activity that occurs under your account.
- Notify us at support@anticheat.cloud immediately if you suspect unauthorized use.
- We may suspend or terminate accounts that are shared, compromised, or used in breach of this Agreement.
4. Prohibited conduct
You agree that you will not, and will not permit anyone else to:
- Distribute or spread the loader, scanner, or any part of the Software beyond the single authorized use it was issued for. Download links are single-use and issued per check; the loader may not be re-hosted, mirrored, published, forwarded, or shared.
- Reverse engineer, decompile, disassemble, deobfuscate, or otherwise attempt to derive the source code, detection rules, signatures, or internal workings of the loader or any other part of the Software, except to the narrow extent this restriction is prohibited by applicable law.
- Modify, tamper with, repackage, or create derivative works from the Software or its signatures.
- Circumvent, disable, or defeat any security, licensing, single-use, obfuscation, or anti-tamper measure.
- Use the Software to build, train, or improve a competing product, or to develop or test methods of evading detection.
- Resell, sublicense, rent, or commercially exploit the Software without our written permission.
- Use the Software unlawfully, to harass, or to scan machines without valid consent and authorization.
- Probe, scan, or overload our infrastructure, or access it other than through the interfaces we provide.
5. Intellectual property
The Software, its detection signatures, forensic logic, interface, and branding are owned by anticheat.cloud and protected by law. We grant you a limited, non-exclusive, non-transferable, revocable licence to use the Software for authorized integrity checks under this Agreement. No other rights are granted, and all rights not expressly granted are reserved.
6. Player consent
The scanner is run on a player's own machine and shows that player a minimal, neutral screen. Operators must obtain the player's informed consent before a scan, disclose that a forensic integrity check is being performed, and use the results only for game-integrity purposes.
7. No warranty
The Software is provided “as is” and “as available”, without warranties of any kind. A clean result is not proof of innocence, and a flagged result is not proof of cheating — local detection is one layer among many and can produce false positives and false negatives. You are solely responsible for any decision you make based on the results.
8. Limitation of liability
To the maximum extent permitted by law, anticheat.cloud is not liable for any indirect, incidental, special, consequential, or punitive damages, or for lost profits, data, or goodwill, arising from your use of the Software — including any decision to clear, sanction, disqualify, or ban a player. Our total aggregate liability is limited to the amount you paid us for the Software in the twelve months before the claim.
9. Suspension & termination
We may suspend or terminate your access at any time for breach of this Agreement. On termination, your licence ends and you must stop using and delete the Software. Sections that by their nature should survive (intellectual property, disclaimers, limitation of liability) continue after termination.
10. Changes
We may update this Agreement from time to time. Material changes will be reflected by the “Last updated” date above; continued use after a change means you accept the updated Agreement.
11. Contact
Questions about this Agreement: legal@anticheat.cloud.
Data Collection Notice
Last updated: 2 July 2026
This notice explains what the Software collects, why, how it is handled, and who can see it. It is written to be read plainly. Everything the scanner gathers is in service of one purpose: verifying the integrity of a machine during a consented anti-cheat screenshare.
1. What the scanner collects
When a player runs a check, the scanner reads system and forensic data from that machine, which may include:
- System & hardware: operating-system version, hardware and BIOS serials, machine GUID, MAC addresses, connected-device history.
- Detection signals: PCIe/DMA devices, hypervisor state, kernel drivers and their signatures, running processes and loaded modules, overlay/injection indicators, the Windows hosts file, and cheat-related files or registry traces.
- Forensic artifacts: execution and deletion traces from the USN journal, $MFT, ShimCache, Prefetch, Amcache/VSS, RunMRU, LNK and Jump Lists — used to reconstruct executables that ran and were later deleted, and to detect wiped history.
- Network: IP addresses (including the upload IP), resolved hosts and active/recent connections around the game launch window.
- Identity: game-account identifiers found on the machine (e.g. Social Club nickname and linked email, Rockstar / Epic / Steam IDs) used to confirm who the player is.
2. What the player sees
By design, the person running the scanner sees only a neutral “security check” loading screen and a “check complete” message. No findings are shown on the scanned machine — results exist only on the operator console.
3. Why we collect it
Solely to perform the integrity check the player consented to and to present the evidence to the authorized operator for human review. We do not use scan data for advertising or profiling, and we do not sell it.
4. Third-party lookups
- File reputation: hashes of suspicious files may be checked against a known-bad hashset and, optionally, VirusTotal.
- IP enrichment: IP addresses may be looked up for geolocation and ISP/hosting classification.
- These lookups send only the specific indicator (a hash or an IP), not the full report.
5. Storage, retention & access
- Reports are stored so authorized operators for the relevant server or project can review them. Banned-player identifiers are retained to cross-match future reports for ban-evasion.
- Access is limited to authenticated operator accounts; owner/administrator roles have broader visibility for their organization.
- We keep data only as long as needed for game-server integrity or as required by law, and remove it on request where we are able.
6. Security
Access requires authentication, two-factor authentication is available for operator accounts, and detection signatures are shipped obfuscated. No system is perfectly secure, but we take reasonable measures to protect the data we hold.
7. The scanner removes itself
Depending on the mode, the scanner uninstalls itself after the check or on remote command, removing only its own files, scheduled task, and run key. It does not modify Windows event logs or unrelated system artifacts.
8. Your requests
For questions, access, or deletion requests relating to data collected about you, contact legal@anticheat.cloud.